cxGeoMatrixCat - apply an arbitrary 4x4 transform to the current object
#include <cx/Geometry.h>

void cxGeoMatrixCat( float *matrix )
subroutine cxGeoMatrixCat(matrix)
real matrix(4,4)
A 4x4 homogeneous transformation matrix.
This function concatenates a linear transform onto the current for the current object. As in GL, matrix should be organized to be post-multiplied. cxGeoIdentity(3E), cxGeoRotate(3E), cxGeoScale(3E), cxGeoTranslate(3E)
Last modified: Mon Nov 6 16:33:15 GMT 2000
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