NAME

cxGeoScale - scale the current geometry object
#include <cx/Geometry.h>

void cxGeoScale( float x, float y, float z)
subroutine cxGeoScale(x,y,z)
real x
real y
real z
x
The x scale factor.
y
The y scale factor.
z
The z scale factor.
This function scales the current object independently in x, y, and z about the origin. cxGeoIdentity(3E), cxGeoRotate(3E), cxGeoTranslate(3E), cxGeoMatrixCat(3E)
Last modified: Mon Nov 6 16:33:19 GMT 2000
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© The Numerical Algorithms Group Ltd, Oxford UK. 1996