cxPickHitCylinderSet - set a cylinder hit in a pick structure
#include <cx/Pick.h>

void cxPickHitCylinderSet(cxPick *pick,long n,int part)
subroutine cxPickHitCylinderSet(pick,n,part)
integer pick
integer n
integer part
Pointer to pick structure to use
Hit item in this pick structure
Part of this cylinder that was hit (SIDES = 0x01, TOP = 0x02, BOTTOM = 0x04)
This function puts part information in the hit structure for a cylinder. cxPickSet(3E)
Last modified: Mon Nov 6 16:33:38 GMT 2000
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© The Numerical Algorithms Group Ltd, Oxford UK. 1996