Rotor

DESCRIPTION

This module makes input geometry data rotate automatically in Render. It adds an SoRotor node to the original scene.

You can define the direction of rotation by setting the 'X', 'Y', 'Z' components of the axis of rotation. You can set the rotation speed with the 'Speed' dial. The rotation can be turned on or off using the 'On' parameter.

INPUTS

Port: Input
Type: Geometry

Original geometry data.

WIDGETS

Port: X
Type: Text

x component of rotation axis.

Port: Y
Type: Text

y component of rotation axis.

Port: Z
Type: Text

z component of rotation axis.

Port: Speed
Type: Dial

Set rotation speed.

Port: On
Type: Check Box

Turns rotation on or off.

OUTPUTS

Port: Output
Type: Geometry

Resulting geometry data.

KNOWN PROBLEMS

You can set the direction of the rotation axis, but you cannot change its position. The axis must cross the origin.

SEE ALSO


[Documentation Home]